![]() Outside this cave, you'll encounter the Yeti Chieftain that Mirek spoke to you about back in Kuldahar. The shelf to your left can be ransacked for some Leather Armor +1. The coffin to your right contains more scrolls and potions, as well as a random low-level magic item such as a Halberd of Sparks +1. Disarm the traps around the area, then search the golden altar to find the Gate Key (needed in the temple later on), as well as a Potion of Healing and scrolls of Identify and Remove Fear. Inside the crypt you'll encounter several Skeletons, Ghasts, Ghouls, and more Lesser Shadows. There are quite a few undead and a Carrion Crawler to slay, though, so it's worth clearing out for the experience. Aside from some nonmagical studded armor, a nonmagical bow, a couple of potions, and a couple of scrolls, there isn't any real treasure of note inside the crypt. Before entering, you'll have to best some Lesser Shadows, which you'll soon find are capable of afflicting your characters with Bad Luck. ![]() Here lies the first of many crypts you'll find in the Vale. Shadows cling to the walls of the canyon, even in the brightest day, and some of the shadows walk, carrying their burden of hated and hungers with them. ALSO, Marc you can test and incorporate ALL of this into one BIG table if you want.The Vale of Shadows lies only a few hours northeast of Kuldahar - the Vale is a great canyon of crypts and tombs, some of them dating back centuries. But if you incorporate it.well might want to make the damage script do around 500 damage instead of 5000. The script reads an address that is ONLY the party members and works fine for custom created characters as well. Just copy and paste the main big script into Marcs Table. Its possible the PARTY01 just applies to the premade party? Or its just the jankiness and constant checks they put in there. Just being able to edit the attributes, the PArty permanently hasted and the max roll on char creation makes the script well work it.ītw MArc I noticed that the god script wasn't working on one of my custom made characters (and its really worth it because the Max rolls lets chars get tons of spells and so forth when you custom create them). The other stuff you have to freeze and won't stick thru savegames. The attributes will stick, JUST MAKE SURE not to go over 25. Believe it or not the aob AND the offsets were exactly the same. This is based on my baldurs gate 2 enhanced script. ![]() Icewind Dale 1 - Enhanced Edition v2.6.6.0.CT updated for 2.6.6.0, but without the part from gideon25, could not find the new code (699.92 KiB) Downloaded 761 times Icewind Dale 1 - Enhanced Edition.ct united with the excellent scripts from gideon25 :) (82.31 KiB) Downloaded 268 times
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